Over the last few weeks I’ve been looking at the gender split of playable characters in video games. The overall result isn’t exactly surprising, but the detail within the data does offer a few new perspectives on the issue.
Firstly, if you’re an MRA or misogynist who’s come here to view new and interesting ways of abusing Anita Sarkeesian, I’m afraid you’re out of luck. To use a cricket analogy, You play the ball, not the man, so there will be no discussion of personal history, politics or other such nonsense.
What I am trying to do is give anyone interested in genuine debate surrounding Tropes vs Women a grounding in the issues that are brought up in the Damsels in Distress series of videos and suggest things that, if you want to try and rationally debate the salient points, you would need to counter to have an effective argument. I am not going to do your arguing for you! I personally agree with the broad message that is presented in Tropes vs Women, what I’m interested in discussing is ways that message might be critically engaged with.
This was the first Yes album I listened to, and it’s still a revelation to me. I’d been to see Rick Wakeman a few years earlier, I had pretensions of adequacy as a keyboard player and I worshipped at the becloaked keyboard god’s silvery hem, but I’d not gone far into the murky world of Prog Rock. A chance conversation with my then girlfriend’s father led me to his vinyl copies of Going for the One and Tales From Topographic Oceans and a lifetime of verbal abuse from those not in the Prog fraternity.
I’d dabble in other genres of music, but my love of complex harmonies, counterpoint and virtuosic musicianship always led me back to Progressive Rock in general and Yes in particular. I was in awe, in every sense of the word, of Rick, Jon, Chris, Steve and Alan. I was afraid of their ability, it seemed inhuman to me, and still does in some respects. Going for the One, from the playful lyrics and sense of fun in the title track to the esoteric wonder evoked by Awaken via the production brilliance of Parallels, I was hooked.
There are better records out there, with better players, more interesting songs and superior production, but they don’t move me in the same way. The hair stood up on my neck when I listened to the album for the first time, and still does if I’m in the right mood. Listening to Awaken was like stepping into an ancient, alien landscape. I knew I wanted to make music like that.
My ambition has been tempered somewhat by my lack of technical playing ability, I have neglected my duty to practice, leaving my keyboard skills sorely lacking, but I maintain the passion to create music that is different and evokes an emotional and intellectual response. I may not succeed by anyone else’s standards, but I’m having a blast trying.
Thank you Going for the One, you made my life a better place!
I’ve got five different websites at the moment, each one themed to a different interest I have, each one linked to each other in a byzantine fashion that really only helps web domain registrars. To end all that fuss, I’ve decided to amalgamate the sites into one easily affordable monthly… wait, no. I’ve decided to incorporate the websites into one spot – ravenshaw.net – so that I’ve only got one place for my online identity. Unless you count twitter. Or Facebook. Or Google+ (Don’t be ridiculous, no-one counts Google+… – Ed.)
Soon I’ll be archiving all my old posts from aberrantcoding.co.uk and scifielectro.com to this site and retiring them as and when the domain renewals come up.
Onwards and upwards!
I mentioned in my review of Tiny Tower that I felt a bit disappointed that there wasn’t an end to the mindless toil in that particular game. I began to get that same sensation in Devil’s Attorney after moving into my second new apartment, I felt the familiar dread of buying another set of furniture and chintz and I considered giving it up.
There is something really endearing about this lo-budget shot-for-shot version of a Star Trek Into Darkness trailer. I really hope they do the whole movie like this, it would be amazing.
I’m actually quite excited by the Disney Skylanders knockoff. This is mostly because I have a nearly three-year old nephew who loves everything Disney at the moment. At least that’s what I’m telling myself, in reality, I have a hankering to battle Zerg with the Dread Pirate Barbossa on the Death Star.
The basic premise is that you buy a base set which consists of the Infinity Toy Box software, a connecting base set and three toys: Sully from Monsters Inc., Jack Sparrow from Pirates of the Caribbean and Mr Incredible from The Incredibles. The Infinity Toy Box, much like Skylanders, allows you to take the physical toy and play with in game versions when you slot them into the base set. Each toy also gives you access to the area in game they come from, so Jack Sparrow has a Pirate themed area and Sully allows you to explore Monsters University.
There are no classical Disney characters, which is a shame, and the sets lean heavily towards Pixar and Pirates of the Caribbean. There are some surprising faces, however, as Jack Skellington from The Nightmare Before Christmas will be available to purchase when this is released later on this year. So far there is no news on whether other Disney is going to exploit other IP in their quest for world domination, but surely it can only be a matter of time before we see Star Wars and Marvel Infinity sets?
The cost looks to be astronomical, if you want a complete set of figures, some sources are suggesting £300 for the lot. If you want to buy them piecemeal, as most people will, the Infinity starter set is £55-£65 and the expansions are priced at £12-15. If Skylanders is anything to go by, this is a license to print money. The Activision game has raked in over $500 million since it launched in 2011.