Should I start work on a D&D RPG using the 3.5/Pathfinder ruleset, which is widely supported but relatively complicated, or the 4.0/WOTC ruleset, which is easy to understand but has few third-party adventures/supplements?
Should I start work on a D&D RPG using the 3.5/Pathfinder ruleset, which is widely supported but relatively complicated, or the 4.0/WOTC ruleset, which is easy to understand but has few third-party adventures/supplements?